7/20/2023 0 Comments Nfs most wanted widescreen fix![]() ![]() To upgrade all this kind of stuff I will put the link in the description which is a patch application which will help your game to upgrade to version 1.2 to 1.3. NFS Most Wanted aureus which means the resolution dot.exe so before running this application you need to upgrade your game into our version 1.2 to 1.3 so that only this application works. There is a small application which helps this game to run it on 16:9 solution and I found somewhere is very useful so that I could be able to enjoy my game and each and every bit, so I thought that this will be useful for you guys too so let's get started.Ĭlick on where you have to install your game or program if you see that the little bore three files which is additionally which I have a player over here this is what makes me to run this game into 16:9 resolution. So it's very or wonderful game still with my favourite number one game so what I'm going to do with that game today is that it allows me to run only in a 4:9 resolution even though my graphic arts supposed supports or 16:9 resolution, but it doesn't run that way because the game's designed very well. (NOS always looks full, minimap is squared.Hello in this post I'll show you how to run your Need for Speed Most Wanted this is one of the favourite game to play every time wndmode.ini is buggy for NFSU (You can't get your mouse out without alt+tab) and U2 (Masks doesn't work. And please windowed mode for other games, too. It makes texts to render cropped from bottom and top. Oh, yeah! That's very nice that we have a proper RVM now.Īlso found a bug with windowed (bordered) mode. Notice how the car on the left now appears on the same side too. ![]() Obviously the FOV was improved, but objects in the mirror were appearing on the opposite side because the developers forgot to flip the image. I'd like to point out that the rearview mirror in Most Wanted was fixed in this update. I might trying going back to Windows 10 if you did fix that annoying crash in Carbon. Added an option to fix that crash in carbon, but not sure how exactly it affects the game.Really good updates for the NFS games. drag or drift) by making the "Continue" button nonfunctional. This bug happens at random and it prevents you from continuing after winning a race with multiple rounds (i.e. I will make several donations if you can find a fix of some sort (same goes for running Scarface properly on PC) since all of the "fixes" that people post on the Internet don't work. Seeing as you are a programmer you might be able to look into it and find a solution. Speaking of NFS games, I don't know if you've ever played ProStreet but this game has a very terrible bug that is almost game breaking. It crashes at random when you start it but if you get it running you can play it for hours with no problems whatsoever. I can confirm that there is something wrong with the game, at least on Windows 10. Made a windowed mode option btw, since wndmode.ini method will crash the game: Yep, I had this bug when I replayed NFS Carbon these holidays, either a crash or a reset in the graphical settings at each start, but I haven't reported it since I didn't had a GTA Forums account (reading as a guest only for 2 years).This has nothing to do with widescreen fix though. I recall this setting was actually part of the original Splinter Cell as well, but activating that one just required tweaking the ini file, so this one is difficult for me to grasp. I want this because I still use the wrapper to have all the cool shadows and then use the shadow buffer fix to add the other shadows back. Unfortunately, I'm a complete coding noob and have no idea how to actually implement the change from the code. But it seems those are a wrong kind of shadows, the 'cool' ones wrapper restores I think. So my question again is what did you do to fix the shadows? You mentioned you edited one DLL file. ![]() However, the shadow fix is really awesome, especially since the wrapper I used normally to fix the shadows doesn't add all the shadows back. I'm curious, though, what did you do to fix the shadows for Pandora Tomorrow? The widescreen fix is great but I don't like how the binoculars and loading screens don't cover the full screen and you can see parts of the game on the sides, so I've decided to just deal with the HUD stretches rather than that. Hey ThirteenAG, I gotta say I love what you did with Splinter Cell, especially with the texture packs. ![]()
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